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Making Museums More Engaging

STEM4 Phases3 – 4 Weeks
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Making Museums More Engaging
Grade LevelAll Grades
Expert MentorMr. Ashvin E Rajagopal
Average Rating
The Brief

What this project is really about

Travel in any country and especially in India is incomplete without a visit to the museum. Conventional museums often have a similar structure with exhibits and a brief explanation of it which sometimes fail to attract the interest of today’s generation. However, there are many museums with unique ideas. Take for example the Kite Museum in Ahmedabad or the RBI Monetary Museum in Mumbai. Both these museums have exhibits but are not interactive in nature. Your task is to understand what kind of information is shared in both these museums and figure out how it can be made more interesting by cleverly making use of technology to provide interactive learning and fun experiences.If you want to pick another museum you can go ahead and do that.

Skills & Learning

What you'll walk away knowing how to do

This project isn't about memorising facts. It's about building capabilities that transfer — to your next project, your next class, and beyond.

🎭Experience DesignCreative Arts
📜Cultural AnalysisHumanities . History
🏛️User ResearchSocial Studies
📖StorytellingEnglish . Media
📖Structured CommunicationEnglish
Expert Guidance

Learn from someone who does this for a living

You're not learning from a textbook. You're learning from a practitioner.

MA
Project Mentor
Your Mentor

Mr. Ashvin E Rajagopal

Director at Piramal Art Foundation

Mr. Ashvin E Rajagopal brings real-world expertise and professional depth to this project, guiding students through every phase with insight that goes beyond the classroom.

Project Journey

Four phases. One real outcome.

Here's exactly what you'll do — and in what order. No surprises.

1

Phase One

Research & Discover

Immerse yourself in the problem. Gather real data, talk to stakeholders, and understand the landscape from primary and secondary sources.

Week 1
2

Phase Two

Analyse & Ideate

Find the patterns. Identify root causes, generate multiple solution ideas, and stress-test which approaches are genuinely feasible.

Week 2
3

Phase Three

Design & Build

Create your solution — whether it's a prototype, proposal, campaign, or product. Make it real enough to show an actual audience.

Week 3
4

Phase Four

Present & Reflect

Present your work, field questions, and articulate what you learned. Document your journey so others can build on it.

Week 4

Making Museums More Engaging

STEM·4 Phases·3 – 4 Weeks
Start this Project →